Отношение к другим
|Независимая, Силы Древних Богов, Силы Иллидана, Пылающий Легион|
|Классы||Морская ведьма, Сирена, Мирмидон, Brute, Королевский страж, Волшебник, Воин, Маг, Жрец, Пехотинец, Убийца; |
Аномалия, Чародей, Шаман
|Дарнасский, Low Common, Гортанный, Драконий, Эредан|
Наги — раса из Азерота. Они являются Высокорожденными ночными эльфами, мутировавшими в злобных змеевидных существ. Хотя многие из них остаются в Азероте в попытке вернуть мир суши себе, большая группа наг последовала за предателем Иллиданом в Запределье и захватила водные части этого разрушенного мира.
- 1 История
- 2 Культура
- 3 Характеристики и способности
- 4 Выдающиеся
- 5 Племена наг
- 6 В RPG
- 7 Мелочи
- 8 Медиа
- 9 Изменения в обновлениях
- 10 Заметки
10,000 years ago the Well of Eternity was the source of all arcane magic in the world, which at that point consisted of a single landmass called Kalimdor. The kaldorei learned to tap into the magical energies of the well, and thus their ﬁrst arcanists came to be. Arcane magic is dangerous, however, and frequent use leads to a desire for more. Eventually a great kaldorei queen, Azshara, came to prominence. Azshara was the most powerful mage in the world and had a cadre of loyal arcanists about her; Azshara was so loved by the kaldorei that their capital was rechristened in her honor at the demands of the populace. Azshara and her followers — called the Highborne — turned their society's interest in arcane magic into an obsession, grewing ever more arrogant and casting ever more powerful spells. This abuse attracted the attention of Sargeras, master of the Burning Legion; after Sargeras contacted the Highborne, they worked to summon the demons into the world and eventually, they succeeded. What followed was the War of the Ancients, a momentous time in which infernals crashed through forests, demigods clashed with demon lords, and kaldorei fought kaldorei. Finally, the young druid Malfurion Stormrage, with the help of many powerful allies, caused the Well of Eternity to implode. The resulting catastrophe was the Sundering. The land split apart to become the continents and islands as we now know them. Thousands perished, and the kaldorei lands were devastated. The Burning Legion was banished. The land around the destroyed Well of Eternity and most of Zin-Azshari blasted downward, to the bottom of the inrushing seas, to smash into the ocean ﬂoor.Шаблон:Citation needed
The Maelstrom, a large and violent magical storm that rages over the ocean, formed above the ocean at this location. Azshara and many of her kaldorei followers sank to the seaﬂoor with their city. It was Azshara's quick thinking that saved them: she managed to make a pact with the Old Gods, swearing loyalty to them to survive. They were cursed and became the naga, serpentlike, water-breathing creatures. Their men and women diverged in appearance, physicality and mindset.Шаблон:Citation needed
When the naga awakened, they set about building a new life for themselves on the ocean depths, and within the abyssal sea trench beneath the swirling waters of the Maelstrom they built their new city, Nazjatar. Azshara herself expanded with hate and rage, becoming a massive monstrosity, reflecting the wickedness and malice that had always hidden within her core. For 10,000 years, these elves of the abyss dwelt in a dark and powerful empire. Pagodas and balconies line the deep trenches, glimmering lights picking out the shapes of cities in the cold black. Sinuous figures drift and twist along the passageways, their elven origins difficult to discern.Шаблон:Citation needed Over the time the naga tamed some native creatures (like snap dragons and dragon turtles to use in warfare, studied arcane magic and clashed with the sea giants and makrura, whose capital Mak'aru is in the same neighborhood. Transformed into the monstrous naga, the former night elves found they were able to survive the ocean's depths. Even so, the naga knew they had little chance of reclaiming the lands that the Highborne had once dominated. Bitterly resentful at their enforced banishment to the sea, they resolved to bide their time until they could retake their rightful place in the surface world. There in the depths of the ocean for ten thousand years te naga plotted their revenge against the night elves.Шаблон:Citation needed
The naga resurfaced in the time around the Third War. One of the ﬁrst sightings of naga took place when Warchief Thrall rescued the Darkspear trolls from a tribe of murlocs on a stormswept isle in the South Seas. The murlocs worshipped a creature they called sea witch - Zar'jira. The orcs and trolls didn't recognize her as a naga at the time, but later, when they learned of this race, they realized the truth.Шаблон:Citation needed
A small group led by the naga Sea Witch Lady Vashj, answered to a summon from Illidan Stormrage to aid him in his quest to destroy the Frozen Throne. Lady Vashj joined her forces with Illidan's in order to serve her own ends.Шаблон:Citation needed A subsequent contact with naga occurred shortly after the Third War. Kael'thas Sunstrider, prince of the newly-dubbed blood elves, encountered Lady Vashj, who offered her help to battle the Scourge. Kael'thas agreed, but when the blood elves' human commander, Grand Marshall Garithos, discovered this alliance, he denounced the blood elves. He believed naga were irredeemably evil, and the blood elves must also be evil for consorting with them. Garithos imprisoned Kael'thas and the rest of the blood elves and sentenced them to death. Before he could carry out this sentence, Lady Vashj helped them to escape. The two forces fought together and eventually joined Illidan in Outland, where they remain.Шаблон:Citation needed
Another group of naga led by Lady Darkscale attacked Kul'Tiras forces in Kalimdor and while many were killed the Darkscale took prisoners for an unknown reason. Soon afterwards Lady Darkscale, Scilla Murkshadow, and the rest of their naga forces were slain by the combined might of Jaina, Rokhan, Chen Stormstout and Rexxar, who were trying to find any survivor of the attack in order to determine what human force was attacking Durotar.
World of Warcraft
Эта секция содержит эксклюзивную информацию для World of Warcraft.
More recently naga have begun to reappear around the coasts of the world, creating settlements on land, most noticeably in the ruins of their old cities in the region of Azshara. It seems as though they are now followers of the Old Gods, as they have made alliances with the Twilight's Hammer cult and the corrupted satyrs. They have claimed several stretches of coast on both continents, for example in Darkshore, Ashenvale, Desolace, Feralas, Dustwallow Marsh, Azshara, Hillsbrad Foothills, Arathi Highlands and Stranglethorn Vale. They have significant numbers and pose a serious threat to anyone standing in their way.
The Burning Crusade
Эта секция содержит эксклюзивную информацию для The Burning Crusade.
The Outland tribes of naga have begun draining the water of the Zangarmarsh lakes and marshes with steam pumps. The pumps are all connected through underground drains to Coilfang Reservoir, where Vashj and her underlings reside, turning Serpent Lake into a giant water sink for the rest of Zangarmarsh. Due to the Cenarion Expedition's meddling, the naga operating the steam vaults end up at war with the druids, at the orders of Lady Vashj. The sea witch was later killed and her forces defeated by adventurers on behalf of the Cenarion Expedition.
A sea witch who looks like (though is not stated to be) Lady Naz'jar, ordered Zhahara Darksquall to find the continent of Pandaria, believing it holds the future of Azeroth. However, Zhahara herself was obsessed with finding the Wandering Isle and the Pearl of Pandaria. To aid her, Zhahara enlisted the help of Rahjak, Blokk, and Rumblefitz. Zhahara's machination to obtain the Pearl of Pandaria led her into conflict with Strongbo, Li Li Stormstout, and Chen Stormstout which ended in Zhahara's demise.
Wrath of the Lich King
Эта секция содержит эксклюзивную информацию для Wrath of the Lich King.
In the Borean Tundra, tribes of naga have made a fort in Northrend in Riplash Ruins. From here, the naga are making ominous attempts at melting the polar ice caps in order to flood the world and create an entirely underwater empire for their revered empress, Queen Azshara. The naga plans in Northrend did not come to fruition, as the kvaldir have slaughtered most of them, feeding them to a mighty sea creature.
Эта секция содержит эксклюзивную информацию для Cataclysm.
The naga are displayed for the first time since The Burning Crusade. While the naga of Serpentshrine Cavern in Outland were loyal to Illidan through Lady Vashj, the naga in Cataclysm ultimately report directly to Queen Azshara herself. Darkshore marks the first appearance of Queen Azshara in World of Warcraft, and it's clear that like Deathwing had once done, Azshara believes she has her own agenda, but is in fact a completely enthralled servant of the Old Gods. While exploring the Naz'jar Battlemaiden quests in Vashj'ir, the nature of Lady Vashj's mother and her former stronghold were discovered, and above all the naga executed their plan to usurp Neptulon's control of the Abyssal Maw. Neptulon was abducted by Ozumat following the events of the naga invasion, and this abduction leaves the Abyssal Maw leaderless and Azshara very well placed as one of the most potent forces in Azeroth's oceans and perhaps beyond.
Although Azshara uses a recycled model, the Naga in Cataclysm did get some new models and skin colors.
Этот раздел содержит эксклюзивную информацию для Legion.
Queen Azshara has sent a force led by Tidemistress Athissa to Azsuna on the Broken Isles to retrieve the Tidestone of Golganneth. Azshara herself appears before Prince Farondis when Farondis tries to save an adventurer captured by the naga and tries to convince him to kneel before her, but Farondis fights Azshara off. The naga at the Eye of Azshara summon a creature known as the Wrath of Azshara after retrieving the Tidestone of Golganneth.
The naga and sea giants at Felrage Strand on the Broken Shore are corrupted by fel and share their encampment with members of the Burning Legion while enslaving soldiers from the Armies of Legionfall. Their leader Lady Ssathara made a pact with the demons and her followers went willingly, but unaware of the price they must pay. Despite the apparent oddity of naga serving the demons when Azshara and N'Zoth are opposed to the Legion, there are different groups of naga with different motivations, just like humans. Ssathara says that the demons provide greater power than Azshara can.
The naga revere Queen Azshara as a demigod. Skar'this the Heretic instead worships the naga's enemy, Neptulon, something which he was imprisoned for. The Bloodwash naga formerly worshipped Neptulon and lived in relative peace with the nearby Rockpool murlocs, but recently the Bloodwash turned their back on him, choosing only to worship Azshara. They have littered their settlements with likenesses of Azshara carved out of seastone. They have also erected altars where they worship their god.
Характеристики и способности
In general, naga are scaled humanoids with the lower bodies of large serpents. Naga can breathe water or air, and some naga have recently emerged from the ocean's depths. Yet most naga have continued to dwell in the ocean's depths, beneath the site of the original Well of Eternity. Thus, although the Well itself no longer exists, the naga have experienced a wide range of mutations due to the Well's residual energies.
As former Highborne, the naga's past abuse of the Well has not been without additional consequences. The Highborne were obsessed with the Well, and the naga have been exposed to the Well's residual magics for millennia. Consequently modern naga are addicted to magic.
Naga tend to be long-lived, much like the night elves, blood elves, and high elves. Some naga have even gained immortality as part of their mutations. However, most immortal naga are women rather than men.
Naga women are tall and slender, with fine scales and angular features, and often have at least four arms. For some reason naga women have proven better than naga men at maintaining pre-Sundering memories and personalities. As a result, naga women are intellectually and magically superior to their male counterparts, and naga society is matriarchal.
Bigger and physically stronger than naga women, naga men are relatively bestial in appearance. A male naga's head resembles that of a dragon, and he has a muscular humanoid torso. The scales that cover his body are larger and thicker than those that cover the body of a naga woman. It is oft whispered in dark corners of naga hide — a material so fine, so exquisite to the touch that goblins of sophisticated taste will spend any amount of moolah to get their hands on some. Naga hides are described as being "rubbery" and somehow feeling artificial.
Naga wield scimitars and tridents.
While males are more suited for melee combat, female naga are incredible sorcerers, commanding the power of water and ice at their fingertips.
Naga are divided into tribes.
Эта секция содержит эксклюзивную информацию для Warcraft RPG.
Naga are sinister, ophidian humanoids that dwell beneath the ocean. Theirs is an ancient and mystical culture, for ten thousand years ago they were Kaldorei who mutated into vengeful humanoid sea serpents. While many remain on Azeroth to attempt to reclaim the surface world, a large group followed the power-mad betrayer, Illidan Stormrage, into Outland and proceeded to claim the watery areas of the shattered land. In addition to their natural longevity, a number of naga develop mutations that increase their life spans even further. Some are immortal.
Naga only marginally resemble the noble race they once were. Their proud kaldorei visages are warped and twisted. Naga are avaricious and sadistic, and their millennia of aquatic banishment has only intensified their evil, power-hungry nature. The naga are part night elf, part serpent, and some have evolved bizarre oceanic mutations. The Well of Eternity's residual energies are unpredictable, and their mutative power manifests in different ways. In all naga, many of these mutations are simply cosmetic — soft spines running down their backs, or extra fins adorning their arms, for instance. Some naga, though, also possess mutations that have a more substantial effect. In this way, the race has developed an array of genetic variations and defenses, such as ink jets, tentacles, razor fins, venomous fangs, hardened barnacle carapaces and spined fists. Naga average 6 1/2 feet tall, and naga men are much bulkier than women.
Наги-мужчины и наги-женщины имеют различные внешние особенности. Во время мутации мужчины потеряли часть своего интеллекта, но выросли в размере и силе. Их лица больше напоминают драконьи морды, совсем не напоминая эльфийские. Женщины всё же имеют некоторые внешние признаки эльфийского начала, а также не потеряли свой интеллект. Лица наг-женщин даже можно назвать красивыми. Большинство женщин имеют четыре руки, а Морские Ведьмы имеют ядовитых змей вместо волос.
Обществом наг управляют женщины, они считаются выше по интеллекту и имеют больше магической силы. Мужчины могут получить признание и даже стать лидерами общин, но у них все же есть «потолок» в том, что они могут делать.
По классовым различиям наги являются полной противоположностью ночным эльфам, у которых мужчины обычно занимаются магией, а женщины — военным ремеслом (хотя у калдораев все же нет такого различия в интеллекте между полами).
Some naga have unique features. For example, sea witches like Lady Vashj have snakes instead of hair. Female naga with a nest of thin, twining snakes instead of hair allow the naga to see in all directions. Naga lords like High Warlord Naj'entus have stony arms and shells fused to their skin. This may be resultant of their mutations, or they may be a different subspecies altogether.
All naga revere their queen, the mighty Azshara. They have never had another queen, and Azshara has become a living demigod for the naga. Everything they do is according to her design — and she has had ten millennia to reﬁne her plans. The civilization of the naga has extensive codes, laws, and ceremonies. Factions, some millennia old, work continuously in bids for power, seeking the blessings of their queen. She plots her revenge on the night elves, biding her time until the growing might of the naga can be brought to bear.
Naga have finely worked robes that function as leather armor. They hunt large prey with tridents and scimitars. They are experienced in formation fighting, particularly in dealings with murlocs and mur'gul. A warband will deploy male infantry to engage at moderate range with tridents, while the females cast spells. The men are willing to sacrifice themselves if ordered. Leaders will avoid heavy losses, but are otherwise open to small risks.
Over the eons, queen Azshara, the most powerful arcanist of the ancient world, has grown in power and magniﬁcence. To the naga, she is a living demigod, and they venerate her. Her presence in Nazjatar is a powerful motivating force for the naga, and in their minds Azshara, Nazjatar, and the naga are inextricably linked — perhaps the same thing, in a way. Naga pay homage to their heritage and their queen. The beings they once worshipped as kaldorei — Malorne, Cenarius, even Elune — are nothing but memories.
Some naga instead worship the water elemental lord Neptulon the Tidehunter as a god. Judging by Skar'this the Heretic's title and status as a prisoner, it seems these naga are frowned upon - and even considered traitors - by their fellow naga.
Наги обычно общаются на своём собственном наречии, назжа, но большинство также знают стандартный. По различным причинам, отдельные наги изучают языки тех существ с которыми они общаются. Некоторые даже изучают язык их предков, дарнасский.
У наг очень мало союзников на земле. Ушедшие с Иллиданом считают кровавых эльфов своими союзниками и родственниками, но мнение большинства рас Альянса основано на взглядах ночных эльфов, и поэтому нагам там не рады. Орда считает наг слабыми дикарями, которые практикуют использование священной магии, и не собирается с ними брататься. Даже кровавые эльфы, присоединившиеся к Орде, не желают иметь с нагами ничего общего.
Нагам удалось поработить большое количество мур’гулов, мутировавших мурлоков. Эта водная раса боится магии наг. Главными конкурентами нагов по власти над океаном являются Морские Гиганты; эти потомки Титанов ненавидят нагов и убивают при любой встрече. Единственными союзниками нагов на земле являются сатиры, также бывшие Высокорожденные.
Армия наг состоит из различных рас. Рабы-мур’гулы являются передовыми войсками и «пушечным мясом», а их артиллерией являются могучие драконьи черепахи.
Наги-мужчины служат в роли штурмовых отрядов, они выступают как пехота в близком строе с ятаганами, трезубцами и неводами, а женщины остаются позади, «стреляя» во врага заклинаниями. Мужчины могут быть командирами небольших отрядов, но женщины всегда будут командовать армиями наг.
The naga have a powerful military, though they have yet to truly make their presence felt in the world. So far, their efforts are limited to certain select engagements (such as against the Scourge during Illidan's attempt on the Frozen Throne) and various exploratory missions along Azeroth's coasts and other remote places. Rumors say that the naga are preparing for a major invasion of the land; they are now building their forces, securing strategic locations, claiming important items and informations, and probing the defenses of the Alliance, Horde, Scourge, and their numerous other rivals. Whispers say that Azshara seeks to regain her position as queen of the land.
Naga society is ancient and cunning, and their warriors are the same way. All naga enjoy using their aquatic natures against their foes, particularly against generals who have not fought naga. A naga commander attempts to maneuver his forces to meet the enemy on a battlefield with rivers, lakes, marshes or similar features; such bodies of water are no impediment to naga, but serve as barriers for land-based forces as well as hiding spots and roads for the naga forces.
As far as anyone knows, the only real naga armies that currently exist are beneath the waves, in Nazjatar and Vashj'ir, and in Outland, where a force of naga under Lady Vashj worked with Illidan until its defeat. Other, smaller groups are scattered across the world, where they investigate items and places of importance to the naga's mysterious purposes. These forces usually have a single leader — a powerful spellcaster (female) or warrior (male) — a dozen or so naga myrmidons, and a few naga sirens. They may have some mur'gul slaves to serve as expendable troops and do the dirty work, and some groups include a couple of snap dragons, couatl, or tidal guardians as support, depending on the nature of the mission. In addition to these groups, naga explorers travel out from the coasts and from naga bases, gathering information for their queen.
- Naga were first mentioned in Day of the Dragon, where Krasus found one frozen in Malygos's sanctum in Northrend. He was only able to utter, "Na-" before he was cut off.
- The Book of the Ancients is said to contain many secrets about the naga.
- Several female naga seem to have the ability to unleash a deafening scream, such as the Hatecrest Screamer, Wrathscale Screamer, Spitelash Screamer, Coilfang Hate-Screamer, Daggerspine Screamer and the Azsh'ir Wave Screamer.
- "Nag" is the Hindi word for cobra.
- The naga come from Hindu and Southeast Asian mythology. There they are beings of great power and magic. The myths reference naga living high atop mountains and deep in caverns, but the majority of them live in underwater cities, where races of enslaved fish-people serve the Naga, whose prowess in sorcery is surpassed only by the gods themselves. The Naga and their females, the Nagini, took many forms: human-headed serpents, multi-headed serpents, humans with the heads of serpents, and of course, a serpent with the head and torso of a human. In terms of attitude and temperament, the Naga are neither good nor evil. Their motivations change from myth to myth (even from Veda to Veda), depending on the message. Naga can often be cast in the classic role of evil monsters, and many serve as the antagonists of the Devas. Alternatively, Naga are also extremely wise, and have aided many a legendary adventurer. A king of the Naga is recorded as using his seven heads as an umbrella to keep Gautama Siddhartha (later the Sakyamuni Buddha) dry as he meditated.
- History and society of naga appear to be heavily inspired by drow from Dungeons & Dragons setting. Both races are former elves who were once forced into exile underground/underwater, changing physically and turning a generally evil race as the result of this change. Just like drow, naga society is largely matriarchal, with priestesses and other spellcasting females having consderably more power than warrior males. Both drow and naga revere a nightmarish, multi-limbed all-powerful female figure (Lloth and Azshara, respectively). They both also possess a deep hatred for the elves they originated from, as well as most other surface races, and thrive on lauching raids against them despite being unable to conquer any territory due to physical inability of prolonged surface exposure. Both races maintain a slaver society, with lesser underground/underwater races used as servants, workers and cheap battle fodder, and surface prisoners also used as slaves. Finally, both drow and naga sometimes use squid-headed, Cthulhu-like creatures (illithid and faceless ones, respectively) as allies.
- Metzen has stated that he would like naga to be playable one day along with goblins (who have since become playable in Cataclysm), and ogres. Due to their general role as villains, it is likely the playable naga would be like the draenei are to the demonic eredar. Greg Street has commented that incorporating naga as a playable race "would present some unique challenges, such as lack of pants."
- There was a race of people, created by Marvel, called the Homo Mermanus that developed in a similar way to the Naga that are currently in the game. There is further evidence to suspect that Blizzard got the idea from them, as there is a leader of a group of them, located in Lemuria, named Naga. Even more to suggest this, is that once this group went off from the others, they developed serpentine bodies, which is a similar theme of the Naga in Warcraft.
- Naga females are generally similar to a popular mass culture image of a mermaid/siren, although with more fishy features, and four arms.
- The naga are the only race to appear in each campaign of Warcraft 3: The Frozen Throne.
- Naga dislike volcanoes.[источник?]
- One can transform into a naga using Bones of Transformation, obtained from Archaeology.
- The female naga are voiced by Alexis Iacono in Legion.
Изменения в обновлениях
- Обновление 7.0.3 (19.07.2016): The Warcraft models received an update for both the males and females.
- Ultimate Visual Guide
- Quest:Naga In Our Midst
- World of Warcraft
- Quest:Orders from Lady Vashj.
- Quest:A Father's Words
- Quest:Mission: Felrage Destruction
- Quest:The Cost of Power
- Blizzcon 2016 Q&A
- Lady Ssathara говорит: The Legion promises us strength, greater than even Lady Azshara can provide!
- Mistress Sassz'ine кричит: These fools bring the Tidestone to us! Just as our blessed queen foresaw it!
- Quest:The Revered Lady
- Quest:Blast Him!
- Turquoise Turtle
- The Warcraft Encyclopedia/Naga
- Quest:False Idols
- Quest:Neptool's Revenge
- Quest:Naga Hide
- Intact Naga Hide
- Sashj'tar Air Bladder
- Quest:Fisherman's Tonic
- The Old Wizard's Almanac
- Monster Guide, 105.
- Dark Factions, 24.
- Dark Factions, 12, 66, 85, 119-20.
- Alliance & Horde Compendium, 19.
- Magic & Mayhem, 66.
- Alliance & Horde Compendium, 72-3.
- Monster Guide, 106.
- Alliance & Horde Compendium, 21.
- Dark Factions, 180-1.
- Day of the Dragon, 145-146
- in interview (around 7:43)
- Chaud 26 апреля 2013. 5.2 Live Developer Q&A - Patch 5.2 and Beyond. MMO-Champion. Проверено 2 сентября 2016.